1.6 KiB
1.6 KiB
Divya — Week 3 Summary
Tasks Completed
- Task 1: Material Variant Stress Test (Red/Blue/Yellow)
- Task 2: Texture Persistence Audit (Sun/Moon/Earth/Jupiter)
- Task 3: Geometric Stability Audit (Sphere/Cube/Cylinder/Plane)
- Task 4: Multi-Object Logic Audit (Sphere/Cube/Torus)
Strongest Product Flow In Thob
- State Determinism: Even under high-frequency interaction, Thob never "loses" the state of a material. The 3D viewport is perfectly in sync with the logic layer during configuration.
Weakest / Most Awkward Product Flow In Thob
- Scaling Logic: Managing multi-object mutual exclusivity (Single-select) is currently a manual nightmare. The lack of a "Selection Group" primitive is a major friction point.
Top 2 High-Value Discoveries
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- The Cylinder Crash: A reproducible hard-crash specifically for cylinder hiding/visibility.
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- The Refresh Reset: Discovering that selecting variants does not yet persist across browser refreshes in the editor.
Top 1 Quick Win Recommendation
- Introduce a "Selection Group" logic node that handles "Single Select" behavior automagically for any mesh attached to it.
Top 1 Deeper Architecture Concern
- Session Persistence: The reset-on-refresh behavior indicates that active variant states are lost from the editor's memory pool during navigation or refreshes.
If A Customer Wanted A Complex 3D Configurator, Could Thob Support It Well?
- PARTIAL
- Why: While Thob is 100% reliable for simple 3-4 option configurators, the manual logic-linking for complex, multi-part selection (50+ parts) is too fragile and prone to "State Explosion" in its current form.