# Divya — Week 3 Summary ## Tasks Completed - Task 1: Material Variant Stress Test (Red/Blue/Yellow) - Task 2: Texture Persistence Audit (Sun/Moon/Earth/Jupiter) - Task 3: Geometric Stability Audit (Sphere/Cube/Cylinder/Plane) - Task 4: Multi-Object Logic Audit (Sphere/Cube/Torus) ## Strongest Product Flow In Thob - **State Determinism**: Even under high-frequency interaction, Thob never "loses" the state of a material. The 3D viewport is perfectly in sync with the logic layer during configuration. ## Weakest / Most Awkward Product Flow In Thob - **Scaling Logic**: Managing multi-object mutual exclusivity (Single-select) is currently a manual nightmare. The lack of a "Selection Group" primitive is a major friction point. ## Top 2 High-Value Discoveries - 1. The **Cylinder Crash**: A reproducible hard-crash specifically for cylinder hiding/visibility. - 2. The **Refresh Reset**: Discovering that selecting variants does not yet persist across browser refreshes in the editor. ## Top 1 Quick Win Recommendation - Introduce a **"Selection Group"** logic node that handles "Single Select" behavior automagically for any mesh attached to it. ## Top 1 Deeper Architecture Concern - **Session Persistence**: The reset-on-refresh behavior indicates that active variant states are lost from the editor's memory pool during navigation or refreshes. ## If A Customer Wanted A Complex 3D Configurator, Could Thob Support It Well? - **PARTIAL** - Why: While Thob is 100% reliable for simple 3-4 option configurators, the manual logic-linking for complex, multi-part selection (50+ parts) is too fragile and prone to "State Explosion" in its current form.