15 lines
1.2 KiB
Markdown
15 lines
1.2 KiB
Markdown
# Week 3 - Integrity Audit & Stress Test General Notes
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## Audit Focus
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This week focused on the **Integrity and Scaling** of Thob's interaction patterns. We tested consistency under rapid input and evaluated how logic scales for multi-object configurators.
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## Key Integrity Findings
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- **State Reliability**: [PASS] Material variant swaps remained 100% consistent during high-frequency (sub-200ms) clicking cycles.
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- **Session Persistence**: [FAIL] Selection state (e.g., planet texture) **resets to default** on browser refresh. The editor does not currently persist the active variant in the local session.
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- **Geometric Robustness**: [FAIL] Confirmed a **Reproducible Cylinder Crash** when toggling visibility. This indicates an internal failure in Thob's primitive-to-number conversion logic.
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- **Selection Scaling**: [FAIL] Managing "Single-Select" lists relies on manual "Reset" triggers per button. For scenes with 10+ objects, this logic becomes unmanageable (**State Explosion**).
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## Console Intelligence
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- **Persistent Signal**: `GetBindingData... method already registered` scales with interaction speed.
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- **Critical Signal**: `TypeError: Cannot convert a Symbol to a number` observed during cylinder property mutations.
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