thob-capability-map/Week-3/GeneralNotes.md

1.2 KiB

Week 3 - Integrity Audit & Stress Test General Notes

Audit Focus

This week focused on the Integrity and Scaling of Thob's interaction patterns. We tested consistency under rapid input and evaluated how logic scales for multi-object configurators.

Key Integrity Findings

  • State Reliability: [PASS] Material variant swaps remained 100% consistent during high-frequency (sub-200ms) clicking cycles.
  • Session Persistence: [FAIL] Selection state (e.g., planet texture) resets to default on browser refresh. The editor does not currently persist the active variant in the local session.
  • Geometric Robustness: [FAIL] Confirmed a Reproducible Cylinder Crash when toggling visibility. This indicates an internal failure in Thob's primitive-to-number conversion logic.
  • Selection Scaling: [FAIL] Managing "Single-Select" lists relies on manual "Reset" triggers per button. For scenes with 10+ objects, this logic becomes unmanageable (State Explosion).

Console Intelligence

  • Persistent Signal: GetBindingData... method already registered scales with interaction speed.
  • Critical Signal: TypeError: Cannot convert a Symbol to a number observed during cylinder property mutations.