builder-research/Week-3/Task-4/ProductLens.md
2026-04-13 17:16:03 +05:30

831 B

Product Lens

  • Is this pattern useful for real customers? Yes
  • What kind of customer use case does this support?
    • Product assemblies where parent motion controls multiple parts.
    • Robotics/mechanical explainers that require parent-child-grandchild kinematics.
    • Motion storytelling where grouped objects move as one structural unit.
  • Does Thob feel strong enough for this use case?
    • Yes.
    • In this task, nested mesh hierarchy (parent -> child -> grandchild) inherited transforms correctly and stayed stable.
    • Parent-driven behavior was predictable, offsets were preserved, and nothing broke.
  • What would improve the experience?
    • Better hierarchy tooling for duplicate/clone and bulk edits.
    • Clear visual separation of local vs inherited transforms.
    • Optional hierarchy debugging view for complex nested scenes.