import * as THREE from "three"; const scene = new THREE.Scene(); scene.background = new THREE.Color('white'); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.z = 5 const renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); const geometry = new THREE.BoxGeometry(); const material = new THREE.MeshBasicMaterial({ color: 'red' }); const cube = new THREE.Mesh(geometry, material); scene.add(cube); function animate() { requestAnimationFrame(animate); cube.rotation.x += 0.01; cube.rotation.y += 0.01; renderer.render(scene, camera); } animate(); let isGreen = true; window.addEventListener('click',()=>{ if (isGreen){ cube.material.color.set('pink'); } else{ cube.material.color.set('yellow'); } isGreen = !isGreen; })