# Thob Capability Mapping Sprint A professional benchmarking repository designed to evaluate the current capabilities, strengths, and limitations of the **Thob 3D Builder** compared to industry-standard 3D web frameworks (**Vanilla Three.js** and **React Three Fiber**). --- ## Project Overview This sprint focuses on mapping 3D "Capabilities"—from simple visual changes to complex interactive states—across three primary implementation strategies: 1. **Vanilla Three.js**: Imperative, pure-code implementation. 2. **React Three Fiber (R3F)**: Declarative, component-based implementation. 3. **Thob Page Builder**: No-code/Visual 3D editor experience. --- ## Project Structure The repository is organized by "Weeks," with each week containing multiple task benchmarks. ```text / ├── Week-1/ │ ├── Task-1/ (Material Color Change) │ │ ├── vanilla/ ← Imperative Three.js setup │ │ ├── r3f/ ← Declarative React setup │ │ ├── thob/ ← Builder Exploration Notes │ │ └── report.md ← Comparative Capability Report │ ├── Task-2/ (Texture Mapping) │ │ ├── vanilla/ ← TextureLoader implementation │ │ ├── r3f/ ← useLoader implementation │ │ ├── thob/ ← Texture workflow observations │ │ └── report.md ← Comparative Capability Report │ ├── Task-3/ (Hover Interaction) │ │ ├── vanilla/ ← Raycaster-based hover │ │ ├── r3f/ ← onPointerOver/Out events │ │ ├── thob/ ← Interaction engine gap notes │ │ └── report.md ← Comparative Capability Report │ ├── Task-4/ (Click Toggle State) │ │ ├── vanilla/ ← Click-to-state raycasting │ │ ├── r3f/ ← onClick state management │ │ ├── thob/ ← Persistent state limitation notes │ │ └── report.md ← Comparative Capability Report │ ├── GeneralNotes.md ← Strategic Overview │ └── Week-1-PersonalSummary.md ← Personal Narrative └── README.md ``` --- ## Tech Stack * **Engine**: Three.js * **Frontend**: React (for R3F) * **Styling**: CSS Modules / Vanilla CSS * **Build Tool**: Vite * **Platform**: Thob 3D Page Builder --- ## Week 1 Milestone Summary | Task | Capability | Vanilla | R3F | Thob Builder | | :--- | :--- | :--- | :--- | :--- | | **01** | Material Color | Yes | Yes | Yes (Static) | | **02** | Texture Mapping | Yes | Yes | Yes (Fastest) | | **03** | Hover Interaction | Yes | Yes | Planned / Limited | | **04** | Click Toggle State | Yes | Yes | Unstable / Broken | ### Key Week 1 Insights: * **Speed Advantage**: Thob Builder is exceptionally fast for **Static Visual Configuration**. Setting up meshes and textures in the UI is roughly **3-5x faster** than writing the equivalent boilerplate in code. * **Interaction Gap**: The primary limitation currently identified is the **Interaction Engine**. Hover events and persistent state toggles (onClick) are currently unreliable or missing in the builder. --- ## Getting Started The project uses `yarn` for dependency management. ```bash yarn install ``` ### Dev Servers To run any implementation: ```bash cd Week-1/Task-[N]/[vanilla|r3f] yarn dev ``` --- **Sprint Lead**: Divya Pahuja | **Goal**: Identify the Interaction Threshold for Thob Builder.