diff --git a/Week-2/Task-3/vanilla/index.html b/Week-2/Task-3/vanilla/index.html
index 202d2ea..e2d9ea7 100644
--- a/Week-2/Task-3/vanilla/index.html
+++ b/Week-2/Task-3/vanilla/index.html
@@ -1,11 +1,18 @@
-
-
- Task 3 - UI-Controlled Product Option (Configurator Pattern)
+
+ Task 3 — UI-Controlled Product Option
+
-
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Week-2/Task-3/vanilla/main.js b/Week-2/Task-3/vanilla/main.js
index e69de29..170bb3f 100644
--- a/Week-2/Task-3/vanilla/main.js
+++ b/Week-2/Task-3/vanilla/main.js
@@ -0,0 +1,92 @@
+import * as THREE from "three";
+import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
+
+const scene = new THREE.Scene();
+scene.background = new THREE.Color("white");
+
+const camera = new THREE.PerspectiveCamera(
+ 75,
+ window.innerWidth / window.innerHeight,
+ 0.1,
+ 1000
+);
+camera.position.z = 5;
+
+const renderer = new THREE.WebGLRenderer();
+renderer.setSize(window.innerWidth, window.innerHeight);
+document.body.appendChild(renderer.domElement);
+
+const geometries = {
+ black: new THREE.BoxGeometry(2, 2, 2),
+ silver: new THREE.SphereGeometry(1.5, 32, 32),
+ gold: new THREE.TorusGeometry(1.2, 0.4, 16, 100),
+};
+
+const materials = {
+ black: new THREE.MeshStandardMaterial({
+ color: "black",
+ roughness: 1,
+ metalness: 0,
+ }),
+ silver: new THREE.MeshStandardMaterial({
+ color: "#C0C0C0",
+ roughness: 0.3,
+ metalness: 1,
+ }),
+ gold: new THREE.MeshStandardMaterial({
+ color: "#FFD700",
+ roughness: 0.4,
+ metalness: 1,
+ }),
+};
+
+let currentVariant = "black";
+
+let mesh = new THREE.Mesh(
+ geometries[currentVariant],
+ materials[currentVariant]
+);
+scene.add(mesh);
+
+scene.add(new THREE.AmbientLight(0xffffff, 0.6));
+
+const pointLight = new THREE.PointLight(0xffffff, 1);
+pointLight.position.set(5, 5, 5);
+scene.add(pointLight);
+
+const controls = new OrbitControls(camera, renderer.domElement);
+controls.enableDamping = true;
+
+function updateScene() {
+ mesh.geometry = geometries[currentVariant];
+ mesh.material = materials[currentVariant];
+}
+
+const buttons = document.querySelectorAll("button");
+
+buttons.forEach((btn) => {
+ btn.addEventListener("click", () => {
+ const variant = btn.getAttribute("data-variant");
+
+ currentVariant = variant;
+ updateScene();
+
+ buttons.forEach((b) => b.classList.remove("active"));
+ btn.classList.add("active");
+ });
+});
+
+function animate() {
+ requestAnimationFrame(animate);
+
+ controls.update();
+
+ renderer.render(scene, camera);
+}
+animate();
+
+window.addEventListener("resize", () => {
+ camera.aspect = window.innerWidth / window.innerHeight;
+ camera.updateProjectionMatrix();
+ renderer.setSize(window.innerWidth, window.innerHeight);
+});
\ No newline at end of file