## Product Lens - Is this pattern useful for real customers? Yes - What kind of customer use case does this support? - Product inspection: users switch between front/side/top detail viewpoints. - Guided tours: sequenced camera jumps between key points of interest. - Storytelling/marketing: deliberate framing changes to control narrative focus. - Does Thob feel strong enough for this use case? - Partial. - From my Task 1 test, there are two ways: - Way 1: three separate meshes/scenes with one perspective camera setup each, then toggle visibility using radio buttons. This was stable. - Way 2: one mesh + three perspective cameras, toggling `Make Default` using radio buttons. This was unreliable (sometimes appears, then disappears after repeated toggles; sometimes works only at certain positions). - So today, Thob is okay for workaround-based flows, but direct camera preset switching reliability is not strong enough yet. - What would improve the experience? - Native camera preset system with explicit position + target/focus per preset. - Clear interaction binding: control -> target camera/preset -> action. - Deterministic behavior under fast repeated switching. - Better visual/debug indication of which camera is active and why.