feat: added task 3 in r3f

This commit is contained in:
anshk 2026-04-02 19:44:36 +05:30
parent 49c832318f
commit eac76917e0
2 changed files with 257 additions and 3 deletions

View File

@ -1,6 +1,177 @@
export default function App() {
import { useEffect, useMemo, useRef, useState } from 'react'
import { Canvas, useFrame, useThree } from '@react-three/fiber'
import * as THREE from 'three'
const STEPS = [
{
label: 'Step 1: Focus on object A',
detail: 'Camera frames object A only.',
cameraPosition: [0, 1.4, 5],
lookAt: [-1.2, 0, 0],
a: { position: [-1.2, 0, 0], rotation: [0, 0.25, 0], visible: true },
b: { position: [1.4, 0, 0], rotation: [0, 0, 0], visible: false },
},
{
label: 'Step 2: Move camera + reveal object B',
detail: 'Camera shifts right and object B becomes visible.',
cameraPosition: [2.2, 1.4, 5],
lookAt: [1.4, 0, 0],
a: { position: [-1.2, 0, 0], rotation: [0.2, 0.8, 0], visible: true },
b: { position: [1.4, 0, 0], rotation: [0, 0.2, 0], visible: true },
},
{
label: 'Step 3: Final combined scene',
detail: 'Both objects stay visible in one balanced view.',
cameraPosition: [0.3, 2.2, 7],
lookAt: [0, 0, 0],
a: { position: [-1.5, 0, 0], rotation: [0.3, 1.1, 0], visible: true },
b: { position: [1.5, 0, 0], rotation: [0.1, 0.6, 0], visible: true },
},
]
function GuidedScene({ stepIndex }) {
const { camera } = useThree()
const objectARef = useRef()
const objectBRef = useRef()
const initializedRef = useRef(false)
const targets = useMemo(
() => ({
cameraPosition: new THREE.Vector3(),
cameraLookAt: new THREE.Vector3(),
lookCurrent: new THREE.Vector3(),
aPosition: new THREE.Vector3(),
aRotation: new THREE.Euler(),
bPosition: new THREE.Vector3(),
bRotation: new THREE.Euler(),
}),
[]
)
useEffect(() => {
const step = STEPS[stepIndex]
targets.cameraPosition.set(...step.cameraPosition)
targets.cameraLookAt.set(...step.lookAt)
targets.aPosition.set(...step.a.position)
targets.aRotation.set(...step.a.rotation)
targets.bPosition.set(...step.b.position)
targets.bRotation.set(...step.b.rotation)
if (objectARef.current) objectARef.current.visible = step.a.visible
if (objectBRef.current) objectBRef.current.visible = step.b.visible
if (!initializedRef.current && objectARef.current && objectBRef.current) {
camera.position.copy(targets.cameraPosition)
targets.lookCurrent.copy(targets.cameraLookAt)
objectARef.current.position.copy(targets.aPosition)
objectARef.current.rotation.copy(targets.aRotation)
objectBRef.current.position.copy(targets.bPosition)
objectBRef.current.rotation.copy(targets.bRotation)
initializedRef.current = true
}
}, [camera, stepIndex, targets])
useFrame(() => {
if (!objectARef.current || !objectBRef.current) return
objectARef.current.position.lerp(targets.aPosition, 0.1)
objectBRef.current.position.lerp(targets.bPosition, 0.1)
objectARef.current.rotation.x += (targets.aRotation.x - objectARef.current.rotation.x) * 0.1
objectARef.current.rotation.y += (targets.aRotation.y - objectARef.current.rotation.y) * 0.1
objectARef.current.rotation.z += (targets.aRotation.z - objectARef.current.rotation.z) * 0.1
objectBRef.current.rotation.x += (targets.bRotation.x - objectBRef.current.rotation.x) * 0.1
objectBRef.current.rotation.y += (targets.bRotation.y - objectBRef.current.rotation.y) * 0.1
objectBRef.current.rotation.z += (targets.bRotation.z - objectBRef.current.rotation.z) * 0.1
camera.position.lerp(targets.cameraPosition, 0.08)
targets.lookCurrent.lerp(targets.cameraLookAt, 0.08)
camera.lookAt(targets.lookCurrent)
})
return (
<></>
<>
<ambientLight intensity={0.8} />
<directionalLight intensity={1} position={[3, 4, 5]} />
<mesh rotation={[-Math.PI / 2, 0, 0]} position={[0, -0.8, 0]}>
<planeGeometry args={[12, 12]} />
<meshStandardMaterial color="#dbe6f3" roughness={0.95} />
</mesh>
<mesh ref={objectARef}>
<boxGeometry args={[1.2, 1.2, 1.2]} />
<meshStandardMaterial color="#2a9d8f" />
</mesh>
<mesh ref={objectBRef}>
<sphereGeometry args={[0.7, 32, 32]} />
<meshStandardMaterial color="#e76f51" />
</mesh>
</>
)
}
export default function App() {
const [stepIndex, setStepIndex] = useState(0)
const step = STEPS[stepIndex]
useEffect(() => {
function onKeyDown(event) {
if (event.key === '1') setStepIndex(0)
if (event.key === '2') setStepIndex(1)
if (event.key === '3') setStepIndex(2)
if (event.key === 'ArrowLeft') setStepIndex((value) => Math.max(value - 1, 0))
if (event.key === 'ArrowRight') setStepIndex((value) => Math.min(value + 1, STEPS.length - 1))
}
window.addEventListener('keydown', onKeyDown)
return () => window.removeEventListener('keydown', onKeyDown)
}, [])
return (
<div className="app-shell">
<div id="guide">
<h2>Step Guided Flow</h2>
<p id="step-label">{step.label}</p>
<p id="step-detail">{step.detail}</p>
<div className="row">
{STEPS.map((_, index) => (
<button
key={index}
className={`step-btn ${stepIndex === index ? 'active' : ''}`}
onClick={() => setStepIndex(index)}
>
Step {index + 1}
</button>
))}
</div>
<div className="row">
<button onClick={() => setStepIndex((value) => Math.max(value - 1, 0))} disabled={stepIndex === 0}>
Previous
</button>
<button
onClick={() => setStepIndex((value) => Math.min(value + 1, STEPS.length - 1))}
disabled={stepIndex === STEPS.length - 1}
>
Next
</button>
</div>
<p id="hint">Use buttons or keys 1, 2, 3.</p>
</div>
<Canvas camera={{ fov: 55, near: 0.1, far: 100, position: [0, 1.4, 5] }}>
<color attach="background" args={['#eaf0f7']} />
<GuidedScene stepIndex={stepIndex} />
</Canvas>
</div>
)
}

View File

@ -8,11 +8,94 @@ body,
body {
overflow: hidden;
background: #101418;
background: #eaf0f7;
font-family: "Avenir Next", "Segoe UI", sans-serif;
}
canvas {
display: block;
width: 100%;
height: 100%;
}
.app-shell {
position: relative;
width: 100%;
height: 100%;
}
#guide {
position: fixed;
top: 14px;
left: 14px;
z-index: 10;
max-width: 290px;
background: rgba(255, 255, 255, 0.88);
border: 1px solid rgba(0, 0, 0, 0.1);
border-radius: 10px;
padding: 10px;
box-shadow: 0 8px 20px rgba(0, 0, 0, 0.12);
display: flex;
flex-direction: column;
gap: 8px;
}
#guide h2 {
margin: 0;
font-size: 14px;
color: #203448;
}
#step-label {
margin: 0;
font-size: 13px;
font-weight: 700;
color: #1b2530;
}
#step-detail {
margin: 0;
font-size: 12px;
color: #4f647a;
line-height: 1.35;
}
.row {
display: flex;
gap: 6px;
flex-wrap: wrap;
}
button {
border: 1px solid #cfd8e3;
background: #fff;
color: #203448;
border-radius: 8px;
padding: 7px 9px;
font-size: 12px;
cursor: pointer;
transition: all 0.2s ease;
}
button:hover {
border-color: #8ea2b8;
transform: translateY(-1px);
}
button.step-btn.active {
background: #203448;
border-color: #203448;
color: #f4f8fb;
}
button:disabled {
opacity: 0.5;
cursor: not-allowed;
transform: none;
}
#hint {
margin: 0;
font-size: 11px;
color: #566f86;
}