feat: add scene for task2 in r3f
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@ -1,7 +1,147 @@
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import { useEffect, useMemo, useRef, useState } from 'react'
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import { Canvas, useFrame } from '@react-three/fiber'
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import * as THREE from 'three'
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const SCENE_STATES = {
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state1: {
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center: { position: [0, 0, 0], rotation: [0, 0, 0], visible: true },
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left: { position: [0, 0, 0], rotation: [0, 0, 0], visible: false },
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right: { position: [0, 0, 0], rotation: [0, 0, 0], visible: false },
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},
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state2: {
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center: { position: [0, 0, 0], rotation: [0.25, 0.4, 0], visible: true },
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left: { position: [-2.1, 0, 0.2], rotation: [0, 0.2, 0], visible: true },
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right: { position: [2.1, 0, -0.2], rotation: [0, -0.2, 0], visible: true },
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},
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state3: {
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center: { position: [0, 1.3, 0], rotation: [0.6, 0.9, 0], visible: true },
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left: { position: [-1.2, -1, 1.2], rotation: [0.3, 0.3, 0.1], visible: true },
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right: { position: [0, 0, 0], rotation: [0, 0, 0], visible: false },
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},
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}
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function SceneObjects({ stateKey }) {
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const centerRef = useRef()
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const leftRef = useRef()
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const rightRef = useRef()
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const targets = useMemo(
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() => ({
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center: { position: new THREE.Vector3(), rotation: new THREE.Euler() },
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left: { position: new THREE.Vector3(), rotation: new THREE.Euler() },
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right: { position: new THREE.Vector3(), rotation: new THREE.Euler() },
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}),
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[]
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)
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useEffect(() => {
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const state = SCENE_STATES[stateKey]
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const refs = {
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center: centerRef.current,
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left: leftRef.current,
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right: rightRef.current,
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}
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Object.keys(refs).forEach((name) => {
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const object = refs[name]
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if (!object) return
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const config = state[name]
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targets[name].position.set(...config.position)
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targets[name].rotation.set(...config.rotation)
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object.visible = config.visible
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})
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}, [stateKey, targets])
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useFrame(() => {
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const refs = {
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center: centerRef.current,
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left: leftRef.current,
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right: rightRef.current,
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}
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Object.keys(refs).forEach((name) => {
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const object = refs[name]
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if (!object) return
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const target = targets[name]
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object.position.lerp(target.position, 0.1)
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object.rotation.x += (target.rotation.x - object.rotation.x) * 0.1
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object.rotation.y += (target.rotation.y - object.rotation.y) * 0.1
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object.rotation.z += (target.rotation.z - object.rotation.z) * 0.1
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})
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})
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return (
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<>
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<ambientLight intensity={0.9} />
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<directionalLight intensity={1} position={[3, 4, 5]} />
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<mesh ref={centerRef}>
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<boxGeometry args={[1.2, 1.2, 1.2]} />
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<meshStandardMaterial color="#2a9d8f" />
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</mesh>
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<mesh ref={leftRef}>
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<boxGeometry args={[0.9, 0.9, 0.9]} />
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<meshStandardMaterial color="#e76f51" />
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</mesh>
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<mesh ref={rightRef}>
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<boxGeometry args={[0.9, 0.9, 0.9]} />
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<meshStandardMaterial color="#457b9d" />
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</mesh>
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</>
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)
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}
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function App() {
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const [stateKey, setStateKey] = useState('state1')
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useEffect(() => {
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function onKeyDown(event) {
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if (event.key === '1') setStateKey('state1')
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if (event.key === '2') setStateKey('state2')
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if (event.key === '3') setStateKey('state3')
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}
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window.addEventListener('keydown', onKeyDown)
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return () => window.removeEventListener('keydown', onKeyDown)
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}, [])
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return (
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<></>
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<div className="app-shell">
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<div id="state-panel">
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<h2>Scene States</h2>
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<div className="state-buttons">
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<button
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className={`state-btn ${stateKey === 'state1' ? 'active' : ''}`}
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onClick={() => setStateKey('state1')}
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>
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State 1 (1)
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</button>
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<button
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className={`state-btn ${stateKey === 'state2' ? 'active' : ''}`}
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onClick={() => setStateKey('state2')}
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>
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State 2 (2)
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</button>
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<button
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className={`state-btn ${stateKey === 'state3' ? 'active' : ''}`}
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onClick={() => setStateKey('state3')}
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>
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State 3 (3)
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</button>
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</div>
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<p id="hint">Press 1, 2, or 3 to switch state.</p>
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</div>
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<Canvas camera={{ fov: 55, near: 0.1, far: 100, position: [0, 2, 7] }}>
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<color attach="background" args={["#f3f5f8"]} />
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<SceneObjects stateKey={stateKey} />
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</Canvas>
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</div>
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)
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}
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@ -8,8 +8,74 @@ body,
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body {
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overflow: hidden;
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font-family: "Avenir Next", "Segoe UI", sans-serif;
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background: #f3f5f8;
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}
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canvas {
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display: block;
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}
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.app-shell {
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position: relative;
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width: 100%;
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height: 100%;
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}
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#state-panel {
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position: fixed;
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top: 16px;
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left: 16px;
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z-index: 10;
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background: rgba(255, 255, 255, 0.82);
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border: 1px solid rgba(0, 0, 0, 0.12);
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border-radius: 12px;
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box-shadow: 0 10px 30px rgba(0, 0, 0, 0.1);
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padding: 12px;
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display: flex;
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flex-direction: column;
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gap: 8px;
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backdrop-filter: blur(6px);
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}
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#state-panel h2 {
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margin: 0;
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font-size: 14px;
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letter-spacing: 0.03em;
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color: #1b2530;
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font-weight: 700;
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}
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.state-buttons {
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display: flex;
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gap: 8px;
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flex-wrap: wrap;
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}
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.state-btn {
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border: 1px solid #cfd8e3;
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background: #ffffff;
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color: #203448;
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border-radius: 8px;
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padding: 8px 10px;
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font-size: 13px;
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cursor: pointer;
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transition: all 0.2s ease;
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}
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.state-btn:hover {
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border-color: #8ea2b8;
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transform: translateY(-1px);
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}
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.state-btn.active {
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background: #203448;
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border-color: #203448;
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color: #f4f8fb;
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}
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#hint {
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margin: 0;
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font-size: 12px;
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color: #4f647a;
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}
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