feat: added scene for task1 in r3f

This commit is contained in:
anshk 2026-04-01 20:13:07 +05:30
parent 9658508b1d
commit 78d516b3f2
2 changed files with 153 additions and 1 deletions

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@ -1,9 +1,95 @@
function App() {
import { useEffect, useMemo, useState } from 'react'
import { Canvas, useFrame, useThree } from '@react-three/fiber'
import * as THREE from 'three'
const PRESETS = {
front: [0, 1.2, 6.5],
side: [6.5, 1.4, 0],
topAngled: [3.8, 5.4, 4.2],
}
function CameraController({ preset }) {
const { camera } = useThree()
const target = useMemo(() => new THREE.Vector3(0, 0, 0), [])
const targetPosition = useMemo(() => new THREE.Vector3(), [])
useEffect(() => {
const [x, y, z] = PRESETS[preset]
targetPosition.set(x, y, z)
}, [preset, targetPosition])
useFrame(() => {
camera.position.lerp(targetPosition, 0.08)
camera.lookAt(target)
})
return null
}
function Scene({ preset }) {
return (
<>
<ambientLight intensity={0.85} />
<directionalLight intensity={1} position={[3, 4, 5]} />
<mesh>
<boxGeometry args={[1.6, 1.6, 1.6]} />
<meshStandardMaterial color="#2a9d8f" roughness={0.45} metalness={0.1} />
</mesh>
<CameraController preset={preset} />
</>
)
}
function App() {
const [preset, setPreset] = useState('front')
useEffect(() => {
function onKeyDown(event) {
if (event.key === '1') setPreset('front')
if (event.key === '2') setPreset('side')
if (event.key === '3') setPreset('topAngled')
}
window.addEventListener('keydown', onKeyDown)
return () => window.removeEventListener('keydown', onKeyDown)
}, [])
return (
<div className="app-shell">
<div id="preset-panel">
<h2>Camera Presets</h2>
<div className="preset-buttons">
<button
className={`preset-btn ${preset === 'front' ? 'active' : ''}`}
onClick={() => setPreset('front')}
>
Front (1)
</button>
<button
className={`preset-btn ${preset === 'side' ? 'active' : ''}`}
onClick={() => setPreset('side')}
>
Side (2)
</button>
<button
className={`preset-btn ${preset === 'topAngled' ? 'active' : ''}`}
onClick={() => setPreset('topAngled')}
>
Top Angled (3)
</button>
</div>
<p id="hint">Press 1, 2, or 3 to switch view.</p>
</div>
<Canvas camera={{ fov: 55, near: 0.1, far: 100, position: PRESETS.front }}>
<color attach="background" args={["#f3f5f8"]} />
<Scene preset={preset} />
</Canvas>
</div>
)
}
export default App

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@ -12,4 +12,70 @@ body,
body {
overflow: hidden;
font-family: "Avenir Next", "Segoe UI", sans-serif;
background: #f3f5f8;
}
.app-shell {
position: relative;
width: 100%;
height: 100%;
}
#preset-panel {
position: fixed;
top: 16px;
left: 16px;
z-index: 10;
background: rgba(255, 255, 255, 0.82);
border: 1px solid rgba(0, 0, 0, 0.12);
border-radius: 12px;
box-shadow: 0 10px 30px rgba(0, 0, 0, 0.1);
padding: 12px;
display: flex;
flex-direction: column;
gap: 8px;
backdrop-filter: blur(6px);
}
#preset-panel h2 {
margin: 0;
font-size: 14px;
letter-spacing: 0.03em;
color: #1b2530;
font-weight: 700;
}
.preset-buttons {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.preset-btn {
border: 1px solid #cfd8e3;
background: #ffffff;
color: #203448;
border-radius: 8px;
padding: 8px 10px;
font-size: 13px;
cursor: pointer;
transition: all 0.2s ease;
}
.preset-btn:hover {
border-color: #8ea2b8;
transform: translateY(-1px);
}
.preset-btn.active {
background: #203448;
border-color: #203448;
color: #f4f8fb;
}
#hint {
margin: 0;
font-size: 12px;
color: #4f647a;
}